Updates! (aka SuperAlpha 0.0.3)

  • Movement defined and speed added (based on race)
  • Setting content: the Deep Wood, Chael Hollow, Gate of Thorns
  • Character initial hit points revised (now double original value, plus Fortitude score)
  • Hit point reserve pool and calculation added
  • Death and dying
  • Brief and long rests

SuperAlpha v0.0.3

Leave a Reply